Scaling Microservice REST APIs For High-Volume Live Match Stats On Gaming Media Sites
Gaming media sites have a problem that most developers don’t confront until the worst possible moment: a match goes to overtime, 40,000 concurrent users refresh the scoreboard, and the API layer falls over. It happened to a mid-sized CS2 coverage site during IEM Katowice 2024, when a map 3 between NaVi and FaZe Clan sent […]
Scaling Microservice REST APIs For High-Volume Live Match Stats On Gaming Media Sites Read More »










